by amar212
From the Logitech tech-guy - ONCE AND FOR ALL. Smart move there, Microsoft, really smart
""First, at this point in time(April 2007), Logitech is not licensed by Microsoft to develop a force feedback steering wheel for Xbox 360 - only corded controllers. The DriveFX wheel is, effectively, an Xbox 360 controller that is shaped like a steering wheel and has a force feedback motor in place of the standard vibration motors.
Second, even if Logitech were licensed to make a force feedback wheel for Xbox 360, there are significant technical limitations which prevent these wheels from functioning on on Xbox 360. The Xbox 360 features controller and force feedback architectures (XID, device-based force feedback playback) that are significantly different from the way our wheels work on PC, PS2, or PS3 (HID, host-based force feedback playback). It is not possible to enable Xbox 360 functionality with a software or firmware update.
Logitech understands that our customers wish to use our steering wheels on multiple gaming platforms. We have made significant efforts to ensure that our PC wheel drivers support our PS2 wheels, and our PS2 force feedback SDK supports our PC wheels. PS3 games that support Logitech force feedback also support the same list of wheels. At this point in time, these are the only three platforms with which it is possible to have a single force feedback wheel be compatible. Were it possible to effect a firmware or software change to enable Xbox 360 compatibility with our existing wheels, we would do so. Unfortunately, however, until Logitech is licensed by Microsoft to design and manufacture force feedback wheels, no Logitech force feedback wheels will function on Xbox 360.""
And this, same source:
""The game and platform (PC, XBOX, PS2, etc..) must support the control device, not the other way around. Our current wheels are standard HID controllers. If the game and platform offer this support, the wheel will work. So, the gatekeepers to control device support are the game developers and Console developers."
FF support on X360:
"There are two answers to this issue.
First, at this point in time, Logitech is not licensed by Microsoft to develop a force feedback steering wheel for Xbox 360 - only corded controllers. The DriveFX wheel is, effectively, an Xbox 360 controller that is shaped like a steering wheel and has a force feedback motor in place of the standard vibration motors.
Second, even if Logitech were licensed to make a force feedback wheel for Xbox 360, there are significant technical limitations which prevent these wheels from functioning on on Xbox 360. The Xbox 360 features controller and force feedback architectures (XID, device-based force feedback playback) that are significantly different from the way our wheels work on PC, PS2, or PS3 (HID, host-based force feedback playback). It is not possible to enable Xbox 360 functionality with a software or firmware update.
Logitech understands that our customers wish to use our steering wheels on multiple gaming platforms. We have made significant efforts to ensure that our PC wheel drivers support our PS2 wheels, and our PS2 force feedback SDK supports our PC wheels. PS3 games that support Logitech force feedback also support the same list of wheels. At this point in time, these are the only three platforms with which it is possible to have a single force feedback wheel be compatible. Were it possible to effect a firmware or software change to enable Xbox 360 compatibility with our existing wheels, we would do so. Unfortunately, however, until Logitech is licensed by Microsoft to design and manufacture force feedback wheels, no Logitech force feedback wheels will function on Xbox 360."
About G25 and others Logitech (or others) FF wheels on X360:
"Everything related to controllers funcitoning on the Xbox 360 is a matter of whether Microsoft has licensed a company to produce a particular product. The G25 is not licensed by Microsoft as an Xbox 360 product, therefore it cannot work on Xbox 360. If it were a licensed product, it would need to have significant microprocessor, firmware, and PCB layout changes in order for it to work with Microsoft's force feedback scheme for Xbox 360. The way force feedback works on Xbox 360 is extremely different from the Windows method, and the electronics in our current products cannot support it.
I'm afraid I can't comment any further than I already have. The current situation is that Logitech is not licensed by Microsoft to make a force feedback wheel, and the Xbox 360 does force feedback in a very different way than the PC, PS2, or PS3. As I stated earlier, we are aware that our customers want to use the products they purchase on as many platforms as possible, and we work very hard on many fronts to make our products work on as many platforms as possible.
I'm sorry I can't answer your question with anything more concrete or direct than that."