PS3 White Knight Chronicles: Ancient Heartbeat (RPG, Level-5)

Data, ao que parece oficial... no Japão.

The Level 5 developed PS3 exclusive White Knight Chronicles has finally been dated: The game will be released in Japan on December 25, 2008. The RPG follows the relationship between a girl and a hero named Lenard who transforms into the White Knight. In an interview with Famitsu, Level 5's Akihiro Hino states that "game development isn't over yet" and "this is the biggest game Level 5 has ever developed." About the PS3, Hino added:

This is the first, big RPG that the PS3 has been waiting for.



Kotaku
 
Última edição:
Data, ao que parece oficial... no Japão.

Que boas notícias :D

Novos scans que estão nesse link:

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:)
 
Entrevista com Akihiro Hino:

Q: We are summoned to the level 5 studio today, does that means there are going to be any news on the White Knight game?
Aki: Yes ,we are finally close to the stage of completing it, first of all we want to report that, the release date is going to be 25/12

Q: Wow,December, that's very soon!
Aki:
Yes it is

Q: Does that means you guys have finished the task on your hand then?
Aki:
Actually we are just close to it, we are still working very hard on the game at the moment.

Q: Hahaha I see
Aki:
For such a long developing time ,we have finally begin to see the end of the product, all
the staff are very excited and we are going to work harder for the final round.

Q: I see, when I first saw the game, I was impressed by the Gigantic monsters, it is very impressive, and very beautiful at the same time. And there are some very unique and freaky looking monsters too ,I was thinking the staff must have spent a lot of times into developing the game.
Aki:
As of today ,I was involved in a lot of RPG projects. I have learn to implement the crucial RPG elements into the game, however we are creating an epic level of RPG ,and we have to include all the elements and also because of the other reasons, we had to spend a lot of times into creating it. The hardware capability of PS3, to enhance the game to an epic standard, and theres another reason too ( He did not mention it here) ,the project have been created of the 3 factors . To the players it certain looks magnificent, but the game has brought headaches to the staff ,because this is the biggest game we [Level 5] have ever been created. To be able to work with SCE , I feel really nice and happy about it

Q:I notice some ' key ' words there, i will ask about it later hehe,as related with the storyline, is there anything that we do not know yet and have not been mentioned ?
Aki :
The henshin(Transformation), World setting ,storyline has not been changed , White Knight 's story center around the fantasies and royalty ,as we spoke of royalty, it is the hero to save the princess from the evil, fighting the evil to save the beloved princess ...:

Q:I see ,so its based around the fantasy setting ,some of the characters looks really charming to us too
Aki:
If you said its charming, it actually looks kind of unique and weird too .We took a long time to decide the character designs just to match the world setting . We understand that the characters play a very important role in game, after the DQ series. We have really thought about the character design ,and we had got lost in direction before during the process of creating it. Even just the structure of the world setting is consuming a large amount of efforts from the staff . And to make a good game , you need to have interesting cutscenes and settings, and I think we have added way too much ( laugh ) ,that's why its an uphill task for us.

Q:Sounds really hard for you guys ( laugh )
Aki:
The story setting is on the massive level, every single thing took a long time to create, but this is why this game will remain unique in the future for quite a long time , I dont think there will be much game that will be able to surpass it .

Q:What is the title of the game ? Has it been decided?
Aki:
Yes,it will be call ' WKC : Wave of the Ancient '

Q:What does 'Wave of the Ancient ' means?
Aki:
WKC actually revolve around a tragedy, the event begins because of something that happened in the ancient time . Although it happened in the past, it affects the current time where the protagonist is living in. Therefore what happened in the ancient time is going to be awaken in the current time again ,looking from the title it give people an impression of a beginning of an epic adventure .I hope the players will be thinking ' I wish there will be next episodes'...

Q:That is a lot of hidden messaging coming in..i can feel that (laugh), going to show any playable demo on October TGS?
Aki:
We are still deciding about that ,we will let the public experience the game for sure, but as in what kind of format ,we are still deciding, please stay tune with us

Q: Sounds like you already have the whole game within your plan, getting really anticipating about it. Back to the point, you mention about other 'factors' that is going to surprise people, can we know what is it?
Aki:
I feel that the age of the RPG is already changed, there are a lot of genre of games on the market , the games where you could only sit back and watch how the story unfold silently has already been a past ...

Q: Theres indeed quite some changes ..
Aki:
That's why we have added in a lot of elements where the players will be enjoying. WKC is an Epic RPG title,but we have added in some element from the recent game, therefore it will become a very interesting game packed with MAJOR interesting game features.

Q: So there conclusion is, the game is not just about sitting back to see the story, there's another face behind the game ,with a different play style? Is this right?
Aki:
That's right, WKC has Interesting elements that are not found in the current RPGs, we are unable to reveal it now, but this is not a game where you could just put yourself into adventure ,it is way more than that.

Q: Not just an adventuring game? What do you mean?
Aki:
We can't tell too much right now ,but it is something only the PLAYSTATION 3 Can have.

Q: Thats getting really exciting, when can you tell us about it?
Aki:
Hopefully in the near future.

Q: I understand, the players have been waiting for so so long,there hasn't been news for a year, please say something to the players
Aki:
We spent 3 whole years into making this game ,Although an epic title on ps3 consumes a ton of time,but because of that ,we have developed an AAA Epic title, that is so rich and so massive .Because we spent that much of time, we want players to enjoy a title that worths all the waitwhile. All of our staff have already began our final rush, please stay tune for the game!
Depois de ler isto, é impossível não ter grandes expectativas para o jogo. Agora resta esperar para ver se serão ou não cumpridas :)

O título do tópico é que podia ser alterado, agora que temos o nome oficial:
White Knight Chronicles: Wave of the Ancient

;)
 
Os gajos/monstros de armadura, vão ser uma espécie de Summons? Ou vai ser tipo Enchanted Arms em que os podemos ter na equipa logo de ínicio com as suas acções?

Em relação à data, dia 25 de Dezembro, sabe-se alguma cena sobre a versão inglesa e como está a decorrer o processo? Com 3 anos já em cima é de esperar que não saia tão tarde como isso.
 
Os gajos/monstros de armadura, vão ser uma espécie de Summons? Ou vai ser tipo Enchanted Arms em que os podemos ter na equipa logo de ínicio com as suas acções?

Em relação à data, dia 25 de Dezembro, sabe-se alguma cena sobre a versão inglesa e como está a decorrer o processo? Com 3 anos já em cima é de esperar que não saia tão tarde como isso.

São mechas (anime style!! :002:). Chamam-se "knights". Aquele rapaz com cabelo comprido controla o White Knight (aquela última imagem que meti) :D

Acredito que saia aqui na Primavera, para fazer concorrência ao Star Ocean 4.
 
Já existem videos de gameplay sem ser a demonstração CG da E3 2005? No gamersyde os videos da E3 2007 não estão disponiveis..:(
 
Sendo assim, porque não corrigir o nome do tópico?

Foi o que sugeri também :)
O Aenima ou um mod que corrijam o nome quando puderem.

Já existem videos de gameplay sem ser a demonstração CG da E3 2005? No gamersyde os videos da E3 2007 não estão disponiveis..:(

Além dos que o Daimon já referiu, tens também a demo completa do TGS07 no Gamersyde - link.

Nesta altura o jogo ainda estava algo limitado (há 1 ano atrás, não é de espantar), a nível de combinações de ataque principalmente. Pelo que li da entrevista suponho que houve algumas mudanças na mecânica de jogo.
 
Hehe, bem, se são estilo Mecha, presumo que a personagem a que está ligado esse Mecha, deixa de ser jogável e passamos a estar, simplesmente no controlo da besta não? Não há mais informação em relação a esse processo e se há consequências? Do tipo, o que acontece com os 'Knights', pode afectar as habilidade/energia/outra caracteristica da personagem a que está ligada?
 
Hehe, bem, se são estilo Mecha, presumo que a personagem a que está ligado esse Mecha, deixa de ser jogável e passamos a estar, simplesmente no controlo da besta não? Não há mais informação em relação a esse processo e se há consequências? Do tipo, o que acontece com os 'Knights', pode afectar as habilidade/energia/outra caracteristica da personagem a que está ligada?

Bem...ainda se sabe pouco acerca do gameplay. Daquilo que percebi, o protagonista pode invocar o White Knight e passa a ser o unico na batalha. De resto pouco se sabe.
 
Hehe, bem, se são estilo Mecha, presumo que a personagem a que está ligado esse Mecha, deixa de ser jogável e passamos a estar, simplesmente no controlo da besta não? Não há mais informação em relação a esse processo e se há consequências? Do tipo, o que acontece com os 'Knights', pode afectar as habilidade/energia/outra caracteristica da personagem a que está ligada?

Yup. Nos confrontos contra inimigos grandes, ou outros knights, é-nos dada a possibilidade de invocarmos o nosso knight.

As combinações de ataque são diferentes, e certamente haverão habilidades únicas ao dispor.

Espero que neste próximo evento expliquem um pouco mais da mecânica de jogo.
 
Mantenho a expectativa alta por este jogo... Mas verdade seja dita, aquele grafismo que em 2006 me parecia fora-de-série, hoje já me parece demasiado datado.
 
Pois, já estava à espera que não houvesse muita informação sobre isso. É melhor dizerem tim-tim por tim-tim como se trata a jogabilidade e como se desenvolve a história.


Imagens dos scans:

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A Sony deveria apostar mais em títulos RPGs... senão perde mais 1 cliente :002:
 
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