The unique Tower of Shadow’s story has been in the shadows for some time now but details of the game have come to light and we are here to bring them to you. The basic story is about a boy who goes to a odd world where he lives as a shadow, this play mechanic has a lot of potential so below are the details released so far.
-The biggest mechanic revealed so far is that you will be able to alter the shadows in the world by traveling through portals into the physical world and changing the layout of those shadows. In this world you will be a white being, the oopposite of a shadow basically
-Munipulate objects in the physical world by rotating pillars and moving blocks, etc.
-Will be able to change the light source that casts shadows
-Will be moving light sources for added difficulty
-Aiming for a 12 hour play time
-Don’t intend on “making the game repetitive” just to meet the 12 hour mark
-You will have a sword as a weapon, which will also be used as a key element
-Death is an underlining theme in the game, the game will be a true tragedy
-Will be far more interesting ways on making the game harder, can’t say anything more than that though
-Details on the story behind the Tower and boy are still up in the air right now, but the chief designer says “I would like for the users to actually experience this instead of spoiling it.”
fonte