Consulta o Portal de Jogos da ZWAME. Notícias, Artwork, Vídeos, Análises e muito mais.
Fonte: http://www.gamesetwatch.com/2008/06/game_developer_junejuly_issue.php
The cover feature for the issue is an exclusive postmortem of Square Enix's first WiiWare effort, Final Fantasy Crystal Chronicles: My Life As A King, offering much insight into the title's development. As is explained in its description:
"Final Fantasy Crystal Chronicles: My Life As A King was a WiiWare launch title in Japan, and sits somewhere between a strategy game and a god game. In this technical-oriented postmortem, lead programmer Fumiaki Shiraishi shares the ups and downs of implementing scripting for designers, the benefits of small file sizes, and the trouble with overblown AI."