Vandrare
Power Member
EGOSOFT today announces the beginning of a new era for the X series of space combat/trading games. The planned expansion for the award winning PC CDROM title, X²: THE THREAT known as X²: THE RETURN has been cancelled. Quarter three 2005 will herald the launch of the ‘next generation’ of X game, in the form of X³: REUNION, the first multi format product, set in the X universe.
During the creation of X²: THE RETURN, a secondary team was tasked with the development of a state of the art X engine, with the power and flexibility to bring the concepts EGOSOFT and the fan community have envisaged to life. Many of these creations were not possible with the existing X² engine and consideration to ‘space’ features had to be made. The near completion of the X³ engine within 2005 would allow EGOSOFT the creative freedom they desired, with no loss of content and give players an unparalleled game experience.
X³: REUNION immerses the player into the most realistic, living universe, ever experienced. Extensive development has gone into the X³ engine, making full use of DirectX 9 technology, to create dramatic visual effects and stunningly realistic starships. The economy model in X³: REUNION is more complex than any previous X game. Coupled with the massively enhanced A.L. (Artificial Life) system, X³: REUNION will present players with an ever changing, evolving universe; where a player’s actions really can shape the future of the universe. Community involvement has been extensive, throughout the development process and the launch of X³: REUNION will see many innovative fan creations in the final retail game.
X³: REUNION will also be the first chance for players to experience the thrills of deep space trading on a format other than PC, with the launch of a console version (TBA). Technical details on the enormity of X³: REUNION will be released in coming weeks.
“X³: REUNION will see another huge leap in the evolution of space trading games” said Bernd Lehahn, CEO EGOSOFT. “The decision to bring X³ forward, allows for many community ideas to be implemented. X² set a bench mark to be beaten. X³: REUNION will surpass this in every way possible.”
Published by DEEP SILVER, developed by EGOSOFT and distributed exclusively by KOCH MEDIA, X³: REUNION is set for launch Q3 2005.
Quotes from the developer community:
"The transition from X2 - The Return to X3 could not have come at a better time for Egosoft. Allowing us to fully realise both our own dreams of the X universe, as well as giving those who matter to us the most, our players, the chance to see X as it was truly meant to be. It's been a long journey, truly wondrous in its nature, but finally, the beginning has come an end. It's time to show the world OUR world. It's time to show you X3!" - Ivan Tefalco
"What Egosoft has shown here is that their ideas and concepts were much too large to fit into a mere "expansion pack". Only a full out game could quench the thirst of their fans and the developers themselves. I think this is a brilliant move by Egosoft. This game journeys down new roads and takes steps in new directions- and is truly massive- only a sequel could do the job." - Tristan D. Fisher
“The plot is so much bigger, with so much more going on, that it's like a feature film... with X2 like a trailer.” - Brian Ronald
https://www.egosoft.com/games/x3/info_en.php
Para quem gosta de simuladores, onde tem combate, estratégia, trading etc tudo em 1ª pessoa vai gostar deste jogo. Fiquei agarrado ao pc durante uns bons meses com o X2 e este não vai ser diferente
Em principio estes vão ser os gráficos do jogo