Guard Primer points total varies by characters. Blocking specific moves takes away Guard Primer points. When the character has no more points they get guard breaked.
11 Tager
06 Hakumen, Bang
05 Jin, Noel, Litchi, Tsubaki
04 Ragna, Rachel, Arakune, Taokaka, Carl
03 Λ-11
Burst system is separated from Barrier gauge. You don't lose your Barrier gauge and enter DANGER mode after burst.
You can stock up to 2 bursts. You start with one burst and get
one extra burst next round if you lose the round. When regular gold burst hits opponent,
opponent will bounce high and able to combo from there (no more Guard break by gold burst) Life bar still goes into DANGER mode if Barrier gauge runs out.
Beginner Mode:
N = Normal Attack button
H = Heavy Attack button
S = Special Attack button
T = Throw button
Tap Normal Attack multiple times for simple revolver action string. You may add Heavy Attack in between for string variations.
To perform special moves, simply input direction + Special Attack.
To perform Distortion Drive, simply input N + H.
Down Recovery:
Remember you could cancel the tech roll to special moves? It's removed in this one that you can no longer cancel the latter motion of tech roll forward and backward to special moves.
Astral Heat:
All of them are unlocked. In addition,
you can use this move when opponent's health bar is below 20% and you are one round away from winning the match. (Not final round!)
"Estes golpes significam morte instantânea para o adversário se conectarem e forem preenchidos os requisitos."