I_Eat_All
Plasma Beam!
Entrevista:
yay!
Fonte: http://www.rpgamer.com/features/2009/xsmarvinterview.htmlSince the announcement of Little King's Story, it has yet to be playable anywhere. We are curious about jobs in Little King's Story. What are some ways that we can make our peasants work like dogs?
Yoshiro Kimura, Producer/Director of Little King's Story at Marvelous Entertainment Inc.: There's a variety of jobs. There are cooks, lumberjacks, wizards, miners, and many more. By using/selecting the right jobs for the characters, you will be able to defeat the boss fights easier. Personally I love the Carefree Adults fighting hard against Shishkababoo and TV Dinnah.
Is the Little King brave enough to go into battle with them or does he just get to sit back and enjoy the battles?
Kimura: Even if the King doesn't fight, his servants will. But if all your servants are defeated then the king can fight on his own too. However, he can fight but if you're in that situation you're in big trouble. So it is best to avoid that kind of situation and have your servants fight well.
Does Little King's Story have an end goal or is it a completely open ended attempt to create the best kingdom ever?
Kimura: There is an end goal of course! You need to defeat the seven kings and become the world's greatest king. World domination! But at the very end of the story... hmmmm, is something I cannot reveal at this time (smile).
Was the knight in Little King's Story a direct inspiration from Don Quixote?
Kimura: I love old-timers and aged men. Like the funny and cool old men. For example I love Sean Connery. Don Quixote is a historical figure I like since he has this humorous aspect. When you look at it in the real world, don't most cool old men seem to be separated only by a fine line of "cool" and "weird?" I love to use real life experiences and implement that into the game so there's someone like Howser in real life. I modeled Howser based on that funny old man I met in the past (laughs).
What roles have Cing & Town Factory each had in terms of development of this game?
Kimura: Of course they each have their roles but thinking back to the beginning their roles have changed a lot. Usually when we have a project with multiple companies working together we get these types of questions a lot. It's usually asking about how the companies are working together but for me it's more about people working together. In these types of projects each individual's roles are big but the role as a company is pretty small. You can create a game without companies getting involved but with all the grown up circumstances we have to do company to company style. A project goes on for a long period of time and is full of ups and downs but at the end of the day the staff member that I'm working with to finish this project together are the best staff members. I just wanted to clarify that point!
Most importantly, when are we actually going to get to play this game? We're really excited.
XSEED/Marvelous: The development team is hard at work to try to finish the game, but at the same time they don't want to compromise quality to push it out the door sooner. We're getting pretty close, but afraid we'll have to wait for the official announcement, hopefully sometime soon.
yay!