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“I’ve been unofficially calling 1.4 the ‘everything’ update because it touches pretty much every aspect of the game in some way or another. One of my major goals was to add in a lot of “quality of life” features that make the game more convenient and effortless to play. There are some really simple things that were missing from the game that really improve the experience, like being able to press TAB on PC to switch from one row of your inventory to the next, or to be able to hover over an item and get an indication as to whether it’s required for any of the community center bundles or not.
There are lots of things like that in this update… once players experience them, I think they’ll wonder how they ever managed to play the game before! From a big picture, I see 1.4 as bringing a whole new level of polish to Stardew Valley, as well as adding in lots of rich and rewarding content to the game.”
Vocês jogam no pc com comando ou teclado e rato?
Stardew Valley 1.5 update... notice anything new in Willy's shop? Progress on the update is coming along steadily. It's still in a "nose to the grindstone" phase, but some good milestones have been met. This update adds a significant new piece of end-game content and much more!
A physical edition of the very popular Stardew Valley will be released on November 6, and there is also a Collector’s Edition coming.
The standard edition for Switch will run you $34 and $29 on PC.
A Collector’s Edition to be made available will run you $64 on PC and $69 on Switch.
In Stardew Valley 1.5, there will be splitscreen co-op!
Yup! splitscreen will be coming to console and PC, though the number of simultaneous players might vary (on PC, you will be able to have up to 4, but on some platforms it might be limited to 2)
https://twitter.com/ConcernedApe/status/1341081749804044288The Stardew Valley 1.5 Update is out now on PC!
Stardew Valley 1.5.4 Patch
Changelog (w/ Spoilers):
- Adjusted the logic for checking for Perfection so that it accounts for games where the farm switched to the Joja route partway through a Community Center playthrough.
- Lucky Rings no longer lose their luck bonus overnight.
- Fixed an issue where fishing with multiple rods in your inventory after catching a treasure could cause your character to softlock when casting from a different rod. This was the cause of the fishing rod softlock next to Willy’s house and during the Festival of Ice.
- Pam no longer visits the Island Resort on Sandy’s birthday.
- Fixed a rare crash that could occur when watching an event in multiplayer as the clock hits midnight/1:00 AM.
- The sound of fiber crops being harvested can no longer be heard if you are in another area.
- The Stardew Valley Fair shop no longer sells multiples of the randomly chosen items. Tea Sapling has also been replaced by Triple Shot Espresso.
- Qi Challenge and Special Order related items are now properly removed from both Marlon’s Item Recovery Service, and items requested to be recovered are now removed from the mailbox once the quest expires.
- Fixed an exploit where entering the Skull Caves would immediately unlock all 120 floors on the elevator.
- Fixed a rare instance where a charged Hoe could dislodge a nonempty chest and destroying its contents if it was placed in a specific configuration next to other chests.
- Fixed an issue where the buttons in the Calico Jack and Calico Spin minigames wouldn’t respond to controller input if the UI Scale setting didn’t match Zoom Level setting.
- Bombing certain floor tiles in the Quarry mine area no longer spawns items.
- You can no longer collect Golden Coconuts from Palm Trees in the Desert.
- You can no longer interact with objects while warping using the Scepter of Return.
- You can no longer place and retrieve certain wallpapers in chests to obtain a Lost Book.
- Trees no longer grow on top of placed furniture items.
- Fixed a minor graphical inconsistency with the quality indicator on procedurally colored objects such as flowers.
- Fixed a formatting issue with Leo’s first event in the Korean localization, preventing the event from completing.
- The Special Order board is no longer invisible during summer in the Korean localization.
- Various localization corrections.
Eu não ando a jogar, mas há tanto tempo que não jogo que não me impotava nada de iniciar uma quinta nova.Alguém anda a jogar isto (Steam) e gostava de se juntar para criar uma nova quinta em co-op?
Eu não ando a jogar, mas há tanto tempo que não jogo que não me impotava nada de iniciar uma quinta nova.