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PowerVR SGX supports unified Shaders

Discussão em 'Novidades Hardware PC' iniciada por Zarolho, 10 de Outubro de 2006. (Respostas: 0; Visualizações: 722)

  1. Zarolho

    Zarolho Power Member

    DirectX 10 capable chipset graphic for Intel?

    THE BRITISH company behind the power VR brand, Imagination Technologies has shockingly revealed its support for unified Shaders.

    We had the chance to sit down with two very important chaps from the company, a VP and one of the key engineers and they were happy to answer at least some of our difficult questions. I keep wanting to call the firm Imagination Marchitecture, as it really suits the company but we will stick to the right one, at least for now.

    It is up to Intel to announce what it wants to do with the just-licensed Power VR SGX programmable core. Intel got rid of its PDA CPU division and is now desperate to get some graphics capability for smaller devices. Intel wants to use the marchitecture for UPC. Despite the rumours of Intel buying Nvidia, it still can use a nice graphic core for integration such as the one that power VR has.

    Nokia, Sony Ericsson, Tom Tom and many other key brands use this graphic core, so why not the mighty Intel? When we say Nokia or Sony Ericsson we should add that these phones have Texas instrument’s chips inside. When we say Tom Tom we mean Renaissance and so on, as the list of the chip makers to use Power VR marchitecture is rather long.

    The key point that we learned is that the Power VR SXG intellectual property graphic core supports Open GL 2.0 and it does support Unified Shaders. In fact, it virtually supports Shader model 4.0 as well. The company’s reps at least agree that the power of the chip is beyond Shader model 3.0 and can at least be called 3.something if not higher. The chip might just have enough to be called a Unified DirectX 10 part, but no one at the company wanted to confirm or deny this claim.

    Do you still need a clue as to where Intel plans to get its next-generation, miraculous, integrated graphic core, powerful enough to get the Aero glass to a next level.
    It might even let you play some good-looking games on the integrated graphics chippery.
    Well, despite these company reps being super quiet about the details on Intel plans, we at least have a clue. Here's a hint from earlier. µ


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