PS3 [PS3] Silent Hill 5: Homecoming

Pensei que saisse a 30 de Setembro na Europa... tive a ver alguns trailers do jogo mas ainda estou algo indeciso em comprar o jogo.

Apenas joguei o Silent Hill 1 e 2 e confesso que ate gostei agora os outros nunca joguei.... e este estava a pensar em comprar.
 
Alguém já comprou este jogo versão Region 1?

Não sabia que estáva disponivel...

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Bem, houve melhorias é bom conferir isso, tenho de conferir análises.

EDIT:

Sou fã da série, mas análises me deixa com um pé atrás terei de adquirir a um preço mais condizente, no entanto é bom averiguar o boost gráfico isto comparado com umas antigas em que até me assustei com o seu aspecto old gen.

http://www.metacritic.com/games/platforms/ps3/silenthill5?q=Silent%20Hill

VIDEO REVIEW IGN

http://ps3.ign.com/dor/objects/7779...mor/videos/shhomecoming_vidreview_093008.html
 
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6.7 dados pelo IGN. Vou esperar pelo video review do GT, é de longe o mais completo. A review do IGN está bacana ainda assim. Fico contente pela música se manter. Tenho pena da série ter sido "dada" a um estúdio americano... já com o Origins não fizeram grande coisa e pelo IGN, neste nem sustos apanhas. Ainda assim, como grande fã da série, devo comprar o jogo, mas só a um preço mais acessível.
 
Dos meus jogos favoritos vou comprar comcerteza...Nem que seja só para ver o ambiente que acompanha a banda sonora de Akira Yamaoka desta vez. \o/
 
6.7 dados pelo IGN. Vou esperar pelo video review do GT, é de longe o mais completo. A review do IGN está bacana ainda assim. Fico contente pela música se manter. Tenho pena da série ter sido "dada" a um estúdio americano... já com o Origins não fizeram grande coisa e pelo IGN, neste nem sustos apanhas. Ainda assim, como grande fã da série, devo comprar o jogo, mas só a um preço mais acessível.

Eu estou desapontado com o que leio, não pela pontuação(pois isso não me diz nada), mas por faltar aquela alma que tanto caracteriza a série Silent Hill, pois na análise da IGN eles salientam o grafismo e som como os elementos que se destacam no jogo, no entanto criticam o enrendo e a forma como se é conduzido em que nada se assemelha com o que já se viu antes e é ai que me preocupa.

Mas como fã que sou, irei adquirir, fico apenas triste porque há partida isso já se sentia aquando da transição da equipa nipónica para a americana, mas já é bom ver o boost gráfico, que o motor tomou( e ainda bem), porque as imagens de há uns bons meses atrás era deveras decepcionante.

Cumpr´z
 
Anything But Silent by Matthew Walker

Halloween is almost upon us. I can now officially devote myself to playing eerie games and watching horror movies throughout October to get in the mood for All Hallows Eve. Thankfully, Konami and Double Helix Games kick off the month with Silent Hill: Homecoming, the fifth installment to what some consider the best horror series ever. However, does this latest title deliver on the spook factor of the original titles or does it limp along horror lane like Silent Hill: The Room?
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This time around, the story follows Alex Shepard, a soldier who’s been discharged and returns home to Shepard’s Glen. Of course, this isn't where the fun begins. You start out in a hospital that would rival anything Eli Roth could think up for the next Hostel film and quickly discover that Alex has big brother issues. Somehow seeing his younger brother Joshua at the hospital doesn't raise as many questions from Alex as it would a normal person, but hey, this is Silent Hill and certain things are forgivable. You move quickly through the hospital and find yourself finally back home. Unfortunately, everything has changed. For starters, the fog level is increased to a point where you will begin to fear the fog again in real life, just like you did with the first game.
After a short time back home, you discover people are missing, there are only a few left in Shepherd's Glen, your mom is crazier than a mental patient in a straitjacket, and your father is mysteriously out searching for something; whether or not this is your brother, you'll just have to wait and see. Alex soon sets out with the promissory “I will find him” mantra, and the real fun begins.
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Much like other Silent Hill games, Homecoming has very basic gameplay, with a few exceptions. The first of those exceptions is the combat. If you played Origins, then you’ll already be familiar with the fluid and effective battle system in Homecoming. Instead of being a flailing-armed character that obviously never fought anything more than a paper bag, you get a character that appears confident and believable when attacking enemies. Switching it up between light and heavy attacks gives you satisfying combos. Of course, a new element to melee combos proves rewarding for those with a cruel and warped side. Finishing moves, or as I like to call them, “brutality of a sick and twisted person” moves, are simplistic, cutscene worthy moves that highlight the slightly, to say the least, unbalanced mentality of Alex Shepherd.
While the minor additional features to the combat system are solid, there is a small problem with the actual controls. Not necessarily an ascetic problem, but more a comfort problem. It feels like some of the button placement is a little off. As a result, it takes a little bit longer to become used to the functions of each button. More than once I had my “flashlight” handed to me because I wasn't completely comfortable with the layout of the controls. When facing off against some of these creatures, it is definitely worth being completely comfortable with the controls, so I suggest taking some extra time to really familiarize yourself before you really get going.
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The creatures amp up the difficulty right from the start of the game. Not only are the creatures challenging, they will scare the crap out of you too. They may not make you literally soil yourself (though there is at least one that might), but they will definitely dive into your psyche and play with your fear like a cat would a ball of yarn. The nurses return to the series in all their deformed-faced, twitching-body, gory glory. The creepy thing is the nurses now share the same attributes as the female characters in Dead or Alive when they move. There's are also a few familiar beasties returning with a few modifications. Needler, Schism, and Asphyxia are among some of the new creatures that will surely fill your nights with pleasant dreams. Oh, and yes, “Pyramid Head” is amongst the things Alex will try to live through. In all their horrible, splendid brilliance, the beasts and environments really do work well to bring out the creepy vibe that Silent Hill has always offered. This is amplified the game’s excellent graphics.


There's something about Silent Hill games that has always delivered on the fears of players. Whether it is the fog that shrouds everything or the shadows that bounce off the walls, appearing to have a life of their own, you can always count on a prolonged endorphin rush. While all this is still true for Homecoming, I was expecting a little more. This is Silent Hill's next-gen debut, and the expected level of realism just wasn't there.
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Don't get me wrong, there are instances where it does clearly represent the next-gen experience, but if you’ve played any of the previous titles, you will see many of the same things that have always plagued the series. For example, if a character is wearing a pair of shorts, it blatantly looks like two cylinders glued together. The character faces are typically great to look at, but there is the occasional inconsistency in how the characters look; sometimes Alex just doesn't look like himself. However, it’s typically more humorous than distracting.


One thing almost guaranteed to make you chuckle in a Silent Hill game is the voice acting. However, and thankfully, I have to say the voice acting in Homecoming is not always bad. For the most part, it sounds very smooth and skilled. There were instances when it shocked me so much I missed a couple game moments because I felt like I was watching a film with solid actors and actresses. Of course, the occasional cheesy voice over or poorly delivered line would bring me back to my senses. The sound effects are topnotch and work well with the atmosphere of the game. Akira Yamaoka returns once more to deliver an amazing score, and Mary Elizabeth McGlynn lends her melodic, sultry vocals once again to the soundtrack of Silent Hill. If you have been a fan of the music of Silent Hill, this one will not disappoint.
As good as Silent Hill: Homecoming is, there is one troublesome issue worth mentioning; the inconsistent framerate creates a bit of a lag in the movements. However, you will generally only experience this when using the free-roaming camera. The camera works well enough, but it occasionally feels like they removed one of the key features that made Silent Hill great. I would have loved an infrequent return to the angles they used to use in Silent Hill games to make them even scarier.


While there are things that don't quite feel right with Silent Hill: Homecoming, there is more than enough to hold it up as a great way to enter the month of October. This game delivers on the experience you have come to expect from the franchise. It will also give you reason to begin clamoring for the next installment. The folks at Double Helix gave me the Silent Hill I wanted: a nerve-racking, scary as hell experience to hold me over this Halloween season. Any fan of Silent Hill should be checking this out, and anyone just needing a good scare can join in the Homecoming.
By Matthew Walker
CCC Project Coordinator

Rating out of 5
Rating Description
4.0

Graphics
Solid environments deliver on the fear expected in a Silent Hill game. However, the inconsistency of the character models and occasional frame rate issues hurt slightly.
3.9

Control
New finishing moves make the combat pleasing to those needing more carnage and blood, but the comfort zone of the controls is questionable at times.
4.5

Music / Sound FX / Voice Acting
Oh my God, is that quality voice acting in Silent Hill?
4.0

Play Value
Multiple endings, engaging storyline, and nightmare-inducing creatures will make you glad that Silent Hill is still on the map. E
4.2

Overall Rating - Great
Not an average. See Rating legend above for a final score breakdown.


Game Features:


Enter the next chapter of Silent Hill as you delve deeper in the tormented history of the town and learn the evil that surrounds Toluca Lake.
Silent Hill: Homecoming is the first Silent Hill game on the PlayStation 3 and Xbox 360.
From the murky fog to the ominous shadows, all-new next-gen graphics bring Silent Hill to life like never before.
Survive the denizens of Silent Hill with an all-new enhanced combat system that gives you a wide array of attacks and counters.
Solve the treacherous and deadly puzzles of Silent Hill to discover its darkest secrets.
Silent Hill: Homecoming will feature an all-new soundtrack by acclaimed series composer Akira Yamaoka.
 
GT Video Review

Story: 6.9
Design: 7.7
Gameplay: 7.4
Presentation: 8.8

Overall: 7.7

Pronto! Uma review mais realista de acordo com o que SH sempre foi. Vou comprar de certeza e já depois desta review. O jogo mantém-se completamente fiel às origens.
 
É um jogo que certamente jogarei, mas não acho que compense ao preço a que estará ao princípio. Quando baixar, aí sim.
Se não fosse pior que o 4, e recuperasse alguns pontos fortes da série (escuridão, nevoeiro...) já valia a pena.
 
Pessoal o jogo não era suposto sair só em Fevereiro na Europa? acabei de o ver e pegar na unica unidade que tinham, no ultimo sitio onde pensava ver uma novidade, no Eleclerc. Tinha selo IGAC claro, para estar a venda, mas não consegui perceber se era a versão USA, mas ao que sei estes supermercados nunca importaram jogos, sem contar que o jogo era o numero 65, por isso ja deviam andar ai mais unidades. Mas passei na GAME e na worten e nepes de jogo
 
Pessoal o jogo não era suposto sair só em Fevereiro na Europa? acabei de o ver e pegar na unica unidade que tinham, no ultimo sitio onde pensava ver uma novidade, no Eleclerc. Tinha selo IGAC claro, para estar a venda, mas não consegui perceber se era a versão USA, mas ao que sei estes supermercados nunca importaram jogos, sem contar que o jogo era o numero 65, por isso ja deviam andar ai mais unidades. Mas passei na GAME e na worten e nepes de jogo

De certeza que era versão USA, a versão Europeia foi adiada pra o inicio de 2009.

Era bom ver quem se fartou e trocava logo pelo Dead Space :o


Cumpr´z
 
vendem jogos importados no Eleclerc???? pensava que isso era um mercado de peixe e fruta lol. bom tenho de lá passar um dia destes. De facto estar à espera de um jogo que já tá à venda la fora desde Outubro e nos por aqui nepes é uma tristeza. 2009 yeah right! f*** this vou mas é importar. ebay cá vou eu :D
 
Jogo já à venda em território europeu. Eu já mandei vir da *****. Isto é só bons títulos a começar no Killzone 2 passando por este e sem esquecer o Resident Evil 5. Pena que não tem trophies :(

Se não se importarem acrescentem no título: "(Konami, Double Helix Games)", obrigado :)
 
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