Nintendo... Wii?

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:lol: :joker: :x2:
 
Ashler disse:
O que lhes passou pela cabeça é que o mercado dominante deles (nipónico) nem sequer consegue pronunciar bem a palavra "Revolution" (UévóuçiouSAN)... é puramente marketing.

Acho que o nome é deveras interessante, afinal de contas, a "Revolution" não é para ser uma consola convensional, logo, n deveria ter o nome de uma, hehe :)


Errr... lá por não conseguirem pronunciar Revolution, isso não desculpa dar o nome a uma consola de Wii! É terrivelmente mau. Eu até percebo a razão, mas não percebo o nome final que foram arranjar para a consola.

E a desculpa de não ser uma consola convensional, não é por aí.

A Sony também é japonesa e chama à sua consola PlayStation. E esta será a Nintendo... Wii! :-D

É só um nome eu sei, mas é tremendamente parvo.

PS - E antes que me começem a acusar seja lá do que for, esta é a minha opinião. E não, não tenho nada contra a Nintendo, já tive consolas da Nintendo e fui um major addicted em jogos como Zelda e SuperMario.
 
greven disse:
Já agora, actualize-se o nome do Subforum. No more Nintendo Revolution for you.
Weeeeeee, finalmente! ahahaha :D

greven disse:
Errr... lá por não conseguirem pronunciar Revolution, isso não desculpa dar o nome a uma consola de Wii! É terrivelmente mau. Eu até percebo a razão, mas não percebo o nome final que foram arranjar para a consola.

E a desculpa de não ser uma consola convensional, não é por aí.

A Sony também é japonesa e chama à sua consola PlayStation. E esta será a Nintendo... Wii! :-D

É só um nome eu sei, mas é tremendamente parvo.

PS - E antes que me começem a acusar seja lá do que for, esta é a minha opinião. E não, não tenho nada contra a Nintendo, já tive consolas da Nintendo e fui um major addicted em jogos como Zelda e SuperMario.
para eles foi mais uma questão de... ora vejamos GameCube...

Game
=play... play=playstation... Cube=caixa=box... box=X-box...

Temos uma saturação de nomes iguais no mesmo mercado, para as pessoas de fora tanto fez, mas no caso da Nintendo com a GC não conseguiu valer-se pela diferença...

Além disso é concerteza uma das campanhas publicitarias mais baratas de sempre, até a BBC e CNN publicitaram a consola de borla nestes dias...

É uma questão de ver agora o que a Nintendo faz, em marketing pelo nome, é que é aí que ele pode ter força. Eles presisam de fazer o marketing que não fizeram com a gamecube, mas agora têm um nome para isso, nome esse não sucinto a confusões.

É uma das palavras mais ditas no mundo que fala inglês... o "we"... agora até a Microsoft e Sony vão ter de re-escrever os seus discursos para as conferencias da E3... para não falarem no plural ou seja... "we".

É sublime e pode parecer ridiculo... mas se eu fosse publicitário não me importava nada de trabalhar na Nintendo neste momento, é que é incrivelmente fácil fazer pub eficaz para esta consola, ao usar uma palavra que foneticamente figura em dezenas de frases... ao mesmo tempo que se tenta aproximar do consumidor ao inclui-lo no texto... e está a acabar com essa possibilidade para a concorrencia, a de usar o plural... "we" num dialogo com o consumidor.

Ouvir o mario a saltar e a gritar "wee" nunca mais vai ser o mesmo :-D
 
Lendo-se "we", acho que o nome até não está mal. Podiam ter feito melhor, mas pronto.
Também o nome XBOX e PlayStation foram estranhos embora tenham sentido quando são
desconstruídos.

Não me afecta o nome das coisas (PSP e DS não são nomes que me agradem mas passaei por cima
deles e olho para a máquina em si...) mas sim o que podem fazer.
E também anda por aí a batalha de saber se NDS quer dizer Nintendo Developer's System ou
Nintendo Dual Screen.

Parece que a Nintendo além do comando também quer mexer com os nomes.
 
Eu acho k n tem logica o nome.

Tipo eu pra um amigo, olha vamos pra minha casa jogar na wii... tipo... lol

Olha já compraste a wii? Então curtiste a Wii? A minha wii tá-me a dar uns problemas.


Simplesmente acho que não fica bem, podiam ter escolhido um nome bastante mais apelativo, acho este mto pouco.
 
Ansatsu disse:
Eu acho k n tem logica o nome.

Tipo eu pra um amigo, olha vamos pra minha casa jogar na wii... tipo... lol

Olha já compraste a wii? Então curtiste a Wii? A minha wii tá-me a dar uns problemas.


Simplesmente acho que não fica bem, podiam ter escolhido um nome bastante mais apelativo, acho este mto pouco.
desde que isto foi anunciado, que eu e um amigo meu andamos o dia todo a gozar a amandar ginchos "wiii" de um lado pó outro... pá, é divertido, especialmente porque o resto das pessoas não entendam mto bem o que se está a passar...

Pá não é por ser fã que não gozo, mas devo dizer que não me incomoda nem um pouco, se dá para gozar... goza-se pronto... mas também entendo o outro lado da moeda, o lado porque escolheram este nome... o que é uma estratégia arriscada...

Agora acho é que o pessoal tá todo a ler a coisa como "wee" se lerem como "We" já será outra coisa, mais natural, este é daqueles pontos que dependem da pub agora...

De resto vejam o simbolo como um logotipo... sem o lerem, é como faço, acho o "Wii" bonito como logotipo, o tal paralelismo... vejam o "VVii" que se lê como "we"... lol.
 
Um artigo que eu li:
The backlash is making headlines and rightfully so. It's not a good name, pure and simple. As Steve Manning of Igor International said in the Rocky Mountain News article, "The biggest key to figuring out it’s a bad name is when they explain it. You don’t have to explain a good name, you have to explain a bad name."


Nobody's going to get the name until it's explained, which is simply bad brand marketing. "GameCube" and "Game Boy" are good names because they're self-explanitory, "Xbox" is even alright as it sounds modern and powerful. "Wii" falls flat, as you have no clue why someone would ever want to name a game console that unless they give you the etymology behind it. It's just not good.
 
blastarr disse:
Um artigo que eu li:
Se eles nos anuncios mencionarem "Wii" como "we" em linguagem falada, ou aparecer escrito em frases a usarem a palavra com essa conotação... é entendido, por isso não é por aí...

eu cá... li este artigo... aqui fica a transcrissão completa:
You don't need me to tell you that the Internets have exploded. That GAF has slowed to a crawl and isn't even accessible half the time. That 1up's editor blogs are currently almost entirely dedicated to discussing why the name is a major misstep.

I often find myself in the position of having to explain why Nintendo's latest move isn't stupid. Why not -- I'll pick up that task again today. Wii isn't a bad name.

Let me start out by saying that it's not as if I like the name Wii. In fact, as I glance up at the Title: field that I filled in two minutes ago, it looks utterly oxymoronic. Wii doesn't sound like something that's defensible. It isn't the name of a video game system.

And that's where its power lies.
Again: I'm not saying that the particular name choice strikes me as brilliant. But the type of name is really what matters. It's distinctive, it's simple, it's iconic. It's half-word, half-picture. And damn if it's not going to get people talking.

Is it a homophone for a British slang word that means "urine"? Yes. But so is the first-person plural pronoun. If I said, "What are we doing tonight," would you repeat back to me, "What are wee doing tonight? Huh? Huh? Get it?" I would wonder what the hell your problem is, quite frankly.

The French word for "yes" also rhymes with "wee," and indeed this was the subject of much hilarity in French class. When I was in sixth grade. By seventh grade, when we turned thirteen, we were over it. That the Internet in toto is less mature than a group of thirteen-year-olds is not surprising, but neither is it damning to Nintendo's fortunes.

Of course, I expect the Internet to brim over with toilet humor; that is what the Internet is for. But the Internet is not real life. They've already proven this in a variety of ways related to Nintendo product announcements. Remember the almost universal outpouring of disdain following the announcement of the Nintendo DS? Nintendogs?

And look where that got the Internet. Nintendo DS is nothing short of a nationwide cultural phenomenon in Japan. Nintendo pushed hard away from the traditional notion of a video game system and did quite well for their efforts.

In short, the fuss over Wii is an Internet Problem, not a Real Life Problem. In real life, the name's soundalike will pass almost entirely without notice. The positives of Wii will vastly outweigh the negatives.

I do like something about Wii. I like that it is further evidence -- very strong evidence -- that Nintendo has stopped paying lip service to the mainstream and started aggressively pursuing them. You can't run after the mainstream with a ball and chain that reads VIDEO GAMES around your ankle. There needs to be a clean break.

Nintendo is so intent on breaking free from the shackles of traditional notions of "video games" that it is even abandoning its own name.

It's not the "Nintendo Wii." It's the Wii.

Why not stick with Revolution? Because global branding is of paramount importance. The "Genesis/Mega Drive" days are over. One world, one name. And "Revolution" was never going to fly in Japan, where the word is nearly unpronounceable. The end. If it's a shock to anyone, it's only to those who can't imagine a world beyond their tiny corner of it.

In the comments thread of my original news post, Peter B. pointed out quite well why Wii:

Peter B. disse:
Talking to people that have worked in games retail, you find that normal people can’t/don’t/won’t keep the names of the systems straight. People ask for “PlayStation 360s” and “PlayCubes” and “Mario on Xbox” even though they actually own a GameCube – to them the system names are confusing and completely interchangeable.

This is basically Nintendo trying to create a name and brand that is in no way similar to the others, in order to be distinct in the minds of consumers. They see the ad, they actually retain the correct name, and they go and ask for it at the store.

Also, while it may sound dumb to us, you know that they focus-tested the hell out of it in all three territories and, at the very least, it’s not completely repellent to those focus groups.
In short: it's not a video game name; that's the whole point; and you can bet that Actual People, as opposed to the Internet, won't have a problem with it.

And Peter, for the record, isn't in love with the name either. But you don't have to like something in order to think it's a good call. Eventually -- possibly by the end of the day -- we'll all be totally used to it.

Still, the core gamers are anxious to be appeased. Not just name-wise, but content-wise. Nintendo's gently patting the Internet on the head and telling them that it will be alright, but all the while they're pushing hard in the opposite direction. Nintendo has decided that if they had to choose, they would choose the vast market of non-gamers and not the smaller market of core gamers.

But this doesn't mean you get left out. PCs are the preferred gaming environment for a certain subsection of core gamers, and indeed they offer the richest, deepest, most detailed game worlds in existence. But PCs are also the current home of the casual gamer, in ever-growing numbers that vastly exceed the dwindling hardcore PC gamer crowd.

If PC makers and software developers had to get together and choose between the casuals and the core, who would they pick?

If you're feeling enraged, picked on, or left out, I highly encourage you -- as I would have encouraged you yesterday -- to go out and buy an Xbox 360 or PlayStation 3. If Nintendo is right, and I think they are, you'll end up with a Wii anyway.

The Internet likes to complain, but they don't call the shots. Nintendo knew the reaction it would get. That's why they unveiled it now, not at E3. At E3, the focus will be back squarely on the games. And they'll still be amazing.

I'm not in love with Wii -- but Wii works.
Fonte: http://blog.wired.com/games/index.blog?entry_id=1467976

foi o artigo melhorzinho que apareceu até agr...
 
The Wii Interview with Nintendo UK’s Rob Saunders
Conducted by Adam Riley & Mike Mason :: Friday, 28th April, 2006

nintendowii_logo.jpg



The Nintendo Revolution is no more. We all know that by now after last night’s massive announcement and media blitz. The whole world is now aware that Nintendo’s new home console is set to be called the ‘Wii’, pronounced ‘we’. But this drastic change has brought up many questions, ones that were burning so hot Cubed³ just had to get the answers. Thankfully Nintendo UK’s Rob Saunders was on hand to provide us with what we required…


Cubed³: First of all, just to confirm to our readers – is this definitely the final name for the codename Revolution? Will it be used across all territories? And is it the ‘Nintendo Wii’ or just ‘Wii’?

Rob Saunders: Yes – ‘Wii’ – pronounced as in the English ‘we’ is the final global name for Nintendo’s next home console formally known as Revolution. We have always stated that “Revolution” was simply a code name. “Revolution” certainly indicates the disruptive nature of the system, but Wii does the same thing while representing its all-inclusiveness. It is a different kind of name for a different kind of system.



C3: How did the new name ‘Wii’ come about and what does it represent for Nintendo’s future vision? Will it be able to successfully distance itself from the war-field that the PlayStation 3 and XBOX 360 will be busy fighting in?

RS: The name Wii works on several levels:

# “Wii” sounds like the word “we,” which references the all-inclusive nature of a system that anyone can enjoy together.

# Wii is a simple term that can be easily remembered by people around the world, no matter what language they speak.

# Graphically, the distinctive “ii” spelling symbolises both the two unique controllers and the human form (i.e., heads and bodies).

# We wanted a short name that would not need to be abbreviated, so that anyone could instantly understand it and there was no need for a nickname.

# An unusual name sets us apart from the crowd, just as our distinctive machine is completely different from what our competitors are offering.

# The names of our competitors indicate a beefed-up version of what they already offer. The name Wii demonstrates that the system is something totally new to the world of gaming.


C3: What other names were under consideration before choosing Wii? And how long has the name been under discussion for within the company?

RS: We are not sharing specifics about what other potential names were under consideration. The name has been final for a while now, however we wanted to wait until closer to E3 to make the announcement. We believe it is important to play the games and experience the controller to truly appreciate the name.



C3: Many fans had warmed to the idea of the ‘Nintendo Revolution’ with many believing that ‘Nintendo RS’ would be a suitable final name and currently disliking the name ‘Wii’. What is your response to them?

RS: We believe we have found a very strong name for a very innovative system. And while we agree it may take a little time for the name to be fully accepted, we believe once you pick up the controller and play your first game, the name will make perfect sense. Any possible negative connotations will be quickly forgotten.

We understand that at first the name might sound odd, but that’s because it’s so very different from what anyone else is doing. We’re confident that once people experience the system, it will quickly become a part of the lexicon, like Google, Amazon, Virgin, etc.

C3: Is there any concern that the name will affect sales dramatically because of the connotations that people may associate with it, particularly in the UK?

RS: We wanted a very short and easy-to-remember name that would be understood by people around the world while describing the concept of the system. Also, we took a bold step and chose a very unusual name for a game machine to communicate that it will provide people with an unprecedented entertainment experience, totally different from any experience offered by existing game machines. We believe we have found a very strong name for a very innovative system. And while we agree it may take a little time for the name to be fully accepted, we believe once you pick up the controller and play your first game, the name will make perfect sense. Any possible negative connotations will be quickly forgotten.

C3: Nintendo has changed its systems’ names at the last minute before, as was mainly evident with the change from Ultra 64 to Nintendo 64. With the reaction to the name being hugely negative so far across many forums, would there be any consideration about changing the name again before or at E3?

RS: Wii is the final name.

C3: Speculation is rife as of now, with some thinking the name change is merely a marketing ploy to gain mass coverage before a name change or retraction at E3. How would you respond to this?

RS: As I’ve said previously, Wii is the final name. We wanted a very short and easy-to-remember name that would be understood by people around the world while describing the concept of the system.

C3: The logo is definitely eye-catching, as shown in the small promotional video that was released. Can you please explain some of the thought behind this video?

RS: The short movie really illustrates the concept and thinking behind the name and helps people understand why we have chosen the name for example - graphically, the distinctive “ii” spelling symbolises both the two unique controllers and the human form (i.e., heads and bodies).



C3: How do you believe the Wii will be able to ‘break down the wall that separates video game players from everybody else’?

RS: Because the experience is not simply a linear technological progression, it’s difficult to explain in words. However, once you pick up and play with the controller, you will believe in it. But the success of Nintendo DS is a good guide. Its new user inputs changed how people interact with their hand-held games, and Wii will do the same with home console games. DS brought new kinds of players, including women and seniors, to video games, and Wii will become an entertainment device that everyone in your family wants to try.

C3: Have the marketing opportunities been finalised yet and what angle is Nintendo going to take in this area?

RS: We’re not disclosing any details at this stage.

C3: Does this mean that we are likely to see games like ‘Super Mario Wii’, ‘Donkey Kong Wii’ or even ‘Wii Love WarioWare!’ in the future, just as we have had ‘Super Mario World’, ‘Wave Race 64’ and ‘Tetris DS’?

RS: We haven’t announced any final names of games for Wii at this stage.

C3: Has the secret of the system’s final name been released to give some breathing space before the real secret(s) are revealed at E3? And what are your thoughts on the news of force-feedback / rumble / motion sensing features that are currently rumoured to be included in the ‘nun-chuck’ controller?

RS: We want people to be familiar and comfortable with the name as they head into the show. At E3 we want people to really focus on the actual hands-on demos of the system that offer unprecedented game-play experiences.

C3: How different is Nintendo’s approach going to be with the Wii when it comes to bringing the world together? Will we see more of the same tactics that have been used with the Nintendo DS so far?

RS: As we’ve already announced, Wii will be Wi-Fi enabled in the same way Nintendo DS is Wi-Fi enabled. That’s all we’re announcing at the moment.

C3: Could you please put our readers’ minds at rest? Some believe that the technique required to use the Freehand controller will cause much wrist-ache. Can you maybe explain how this is not the case?

RS: Having played Wii myself I can say it is one of the most intuitive, unique and fun systems I have ever experienced and you don’t have to use big movements to play the games so it won’t cause your wrist to ache.



C3: Can we expect the Wii to hit Europe at the end of November, as is being speculated by some websites?

RS: Everything on the internet and in print to date is pure speculation as we have not announced any specific launch details. I can confirm however that we are committed to a 2006 launch.

C3: Do you have anything to say to whet our appetites before E3?

RS: At E3 we will unveil the exciting and completely new interactive entertainment experiences Wii will create and let people have hands-on experiences for the first time ever. Because it’s so different, it’s difficult to explain in words. However, once you pick up and play with the controller, you will believe in it. The success of Nintendo DS is a good guide. By introducing the touch screen it changed how people interact with their hand-held games, and Wii will do the same with home console games. DS brought new kinds of players, including women and seniors, to video games, and Wii will become an entertainment device that everyone wants to try.

Many thanks for taking the time to answer our questions, Rob. It really is much appreciated! The team at Cubed³ wishes you and the rest of the Nintendo staff lots of good luck for the future of the Wii.

in: http://www.cubed3.com/news/4997

As explicações apresentadas até fazem sentido. Foi uma estratégia ousada. Basta ver se funciona.
 
Última edição:
Quando os Japoneses inventam geralmente sai coisa boa (à meu ver), agora isto é um nome decente para uma consola? Wii?

Se a Nintendo quer vender ao menos que mude o nome a tempo... só se a Nintendo quiser começar a vender exclusivamente no Japão.

Claro que o que vale são os jogos, mas o nome não têm pés nem cabeça. O nome deve ter saído da cabeça daquele ultra conservador que o Nemesis11 colocou atrás.

Worst name ever dude!
 
Última edição:
Fiquei um pouco chocado quando vi o nome por não saber o que queria dizer mas ao ver a descrição da Nintendo e a associação à palavra "We" tudo ficou mais claro. Eu adoro o nome, é simples, não precisa de ser abreviado e dá para fazer marketing agressivo e variado, além da publicidade gratuita na T.V. e Internet. Wii are the champions....:001:
 
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