There’s an unfuckwithable coolness in the air when I play the opening 20 or so hours of Persona 5. Persona 5 is, in every essence of its carved-out blend of the JRPG and slice-of-life genre, a Persona game; just like its widely adored predecessors Persona 4 and Persona 3. But even more so, it’s a showcase of unmatchable lavish style. As if its developers saw the praise of the pristine design that permeated within Persona 3,
Persona 4, and Catherine, and proceeded to say, “Hold my drink,” before cooking up something even more jaw-dropping. The result is a game where just its
menus will dazzle you, but it's everything else that takes your breath away.