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Fric disse:Espero q n me "prendem" o jogo na alfandega
timber disse:Nunca esperei que a PSP fosse mais potente que a PS2. Se é comparavel e chega a causar dúvidas já não é nada mau. Tendo em conta a diferença de resoluções e o facto de ser portátil a coisa promete bastante.
E o GTA que sai pro mês que vem mnham mnham mnham
Fonte: http://psp.ign.com/articles/496/496983p1.htmlOutside of the CPU and main memory, the system will of course include a graphics-processing unit (GPU). The GPU is made up of a Rendering Engine and a Surface Engine and has access to 2 Megabytes of VRAM with a bandwidth of 5.3 Gigabytes per second. The hardware will include support for traditional polygons as well as curved surface primitives along with such things as clipping, morphing and more, freeing up software from having to deal with these. Sony claims a theoretical polygon performance of 33 million polygons per second.
Fontes: http://www.geocities.com/ps2_sector/ps2specs.html, http://au.playstation.com/ps2/hardware/ps2consoletechspecs.jhtmlPlayStation 2 Technical Specifications
CPU: 128 Bit Emotion Engine
System Clock: 300 MHz
System Memory: 32 MB Direct Rambus
Memory Bus Bandwidth: 3.2 GB per second
Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
Floating Point Performance: 6.2 GFLOPS
3D CG Geometric Transformation: 66 million Polygons Per Second
Compressed Image Decoder: MPEG2
Graphics: Graphics Synthesizer
Clock Frequency: 150MHz
DRAM Bus bandwidth: 48 GB Per Second
DRAM Bus width: 256 bits Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
Maximum Polygon Rate: 75 Million Polygons Per Second
Depende do autocarro e dos seus destinosCosmonaut disse:acham que vai haver pessoal a jogar com ela nos autocarros e no metro?
Fric disse:Na quarta ou na quinta?
Sadino disse:Depende do autocarro e dos seus destinos
Agora mais a sério, nos centros comerciais, cinemas e restantes zonas públicas de interesse é capaz de juntar muitas pessoas com PSP e jogarem por wireless os jogos mais comuns. Nos EUA parece que já vai acontecendo a julgar pela notícia que coloquei noutra thread
Andei à procura mas não encontreiCosmonaut disse:arranja aí o link disso
pruffffff lolHelp me Ken Kuturagi, you're my only hope
http://games.kikizo.com/news/200508/144.aspJapanese Gamers Tiring of the PSP
Not only are they not keen on things other than games, they're not all that keen on the games either
|Oc|CRASH_OVer disse:pruffffff lol
se quizerem já ha á venda baterias com o dobro da capacidade...
blastarr disse:Japanese Gamers Tiring of the PSP
http://games.kikizo.com/news/200508/144.asp
Fonte: http://www.mcvuk.com/newsitem.php?id=454In six days’ time Europe will experience the biggest hardware launch since PlayStation 2 in 2000, with Sony insisting that any competition with Nintendo is ‘irrelevant’.
(...)“The idea of a handheld rivalry with Nintendo is an irrelevance,” VP of studios Phil Harrison insisted to MCV. “Those formats don’t appear in our planning. It’s not a fair comparison; not fair on them, I should stress. That sounds arrogant, maybe, but it’s the truth.
“Nintendo knows its target audience, because it has really narrowed that down; and it’s pretty much defined by a boy or girl’s ability to admire Pokémon.
“With the DS, it’s fair to say that Nintendo stepped out of the technical race and went for a feature differentiation with the touch screen,” Harrison continued. “But I fear that it won’t have a lasting impact beyond that of a gimmick – so the long-lasting appeal of the platform is at peril as a direct result of that.”
But Wedbush Morgan analyst Michael Pachter believes there is enough room for both systems in the market: “Longterm, I see DS expanding Nintendo's demographic upward to the high teens,” he told MCV. “I see Sony’s PSP expanding the ‘mobile’ demographic to the 30s. Both will expand the overall market by providing an outlet for gameplay beyond the home or office.”